I have been testing out the composable overlays and it seems to work fine. I would need to include the corner tracker functionality from the Vitis video library to the pipeline ( L3/examples/cornertracker). Could you give me some pointers how to get started?
I went through the guide you linked and it seems clear how to add a single functionality to the pipeline. I am just wondering how things work when I have these multiple different functions that the corner tracker uses. Namely:
xf::cv::cornerHarris
xf::cv:: cornersImgToList
xf::cv::cornerUpdate
xf::cv::pyrDown
xf::cv::densePyrOpticalFlow
Should I add these functions separately to the pipeline and then connect them on the software side. Or does the Vitis library offer some kind of a wrapper for these functions which I can then add to the pipeline to get the full corner tracker functionality?
You have to think about the available ports on the switch, how these functions connect to each other (data path) and the resources available in the design.
Should I add these functions separately to the pipeline and then connect them on the software side. Or does the Vitis library offer some kind of a wrapper for these functions which I can then add to the pipeline to get the full corner tracker functionality?
This is something you have to decide yourself. You can wrap these primitives into a bigger kernels. Look up examples on the L2/L3 folder on the Vision libraries. Canny can be an example.