Importing pynq while developing on mac

Hi Folks,
I’ve recently updated my development miniconda environment on my mac and am running into import errors with pynq 3.0.1 that I don’t think I was running into with a pynq2.7 environment.

Ultimately what I’m after here is figuring out how to create a development environment for our broader code base to facilitate testing of things that don’t specifically depend on the FPGA (zmq messaging, cache management, etc). I understand the environment would have severely degraded functionality, but it would would greatly benefit from at least the ability to source our drivers based on DefaultIP, successfully import pynq, and such.

How is this handled within the pynq team? Is all development simply done on linux machines with all of the various .so available?

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